Monday, 23 April 2012

Prototype design: Battle Royale

The game idea that will be implemented is the game adaptation of Battle Royale, a board-and-text game to be created. The game would focus on the player being in part of the "Program" in which is required to be the last one to survive.

The game would consist of:

  • A board for all of the players to see (Will be shown in the whiteboard or projected)
  • A game master board to indicate the movements of each player and the position of the scattered items
  • A small board for each player to be able to document the places themselves
  • A set of cards as the weapons and special items for the game
  • Tokens for counter of the ammunition.

The team (LinCheAn, alphablu3, verguzjansen, and me) would be divided to certain tasks:

  • Production Leader (verguzjansen)
  • Design Contributor (Alphablu3)
  • Idea Leader (me)
  • Documentation (LinCheAn & verguzjansen)

The game would use the image in the front of the novel as the main game board, with special tiles to be added, the special tiles will not help people to buff or debuff their players, rather increase their passive skills such as regeneration or line of sight.

Main map
A little snippet for the game:

  • Objectives: Be the last player to live
  • Character: The players would play as themselves, playing the "Program"
  • Materials: 
    • Printed A4 small maps for the players and the game masters
    • Big Projected map for all the players to see
    • A set of cards as weapons and special items made from thick paper
The players does not have any special powers or weaknesses, they do, however have been distributed a weapon or special item randomly.


Gantt Chart



Click to expand

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