Monday, 23 April 2012

Quest! - Battle Royale

Heard a little something-something that is called Battle Royale? If yes, good. If not, perhaps these images will let you know some sort of ideas:

Le Japanese Release Novel Cover

 Le French Release Theatrical Poster

Le Group shot of Wild Seven on the second movie of Battle Royale

Battle Royale is a novel by Koushun Takami, it revolves around the theme of high school students trapped away in a deserted island to kill each other just to survive. Due to the arising cult followers to the novel, several adaptations have been made, a total of two movies and three manga (Japanese comic) serial has arisen through this work.

...The novel however, has not yet created a spawn of their own game, which is why I intended to make one for this subject...

The game designed would be a text-and-board game with an addition of a factor of randomness just like they did have in the novel. It would consist of a main board and an individual player board to control of their characters' stats.

...Enough talk, I want to have some parts undisclosed right now, before I have to show it in the final session...

This week, the theme is Quest, in which I was tasked to design a quest for the game I was developing, and what I popped out is when Mimura (a character from the work) is actually scouring everywhere to find materials to build a bomb to destroy the command center of the "program", which almost results in a success if it wasn't for Kiriyama's intervention.

The bomb in this story, would possibly end up the ordeal all of the students are going through as of that time, as it is sufficient to destroy the command center of the "program" itself.

So the quest I am designing is:

- Create a bomb.

With the reward of:

-Instant Win.

Here's how it goes:

Bomb fragments are spread about somewhere in the map, these include: 
  • Fertilizer
  • Kerosene
  • Charcoal
  • Sulfur
  • Pesticide

There would only be one of each items the map.

A player to an alliance of three can collect all these items separately and needs to be able to build it (building the bomb, the player(s) would be kept stationary and vulnerable to attacks without attacking back) for 2 turns.

After 2 turns, the player(s) need to bring the bomb back to the headquarters (school-zone) and detonate it for instant win, with the bomb, going to the headquarters won't be a violation of the forbidden zone rule (this applies to ONLY the headquarters zone).

The bomb could also be used to instantly kill a group of other players, if used in desperation of life-safety.

Should a bomb fragment be in a forbidden zone, that fragment is considered void and ultimately affect the validity of the quest too.

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