Monday, 2 April 2012

Mouse Lab: Review on Playtesting

So what I have to do is to have the previous design playtested, and I became the observer of the people playing the game... These are the results:


For observer to fill in
Game title
Mouse Lab
Observer
Dillan Martin
Location
JCUS Campus
Environment

Prototype version
1.0
Date
26, March, 2012
Key game elements intended to test:
Game play, navigation, mechanics, aesthetics, challenges
Playtester type (tissue tester, peer designer, etc):
Tissue tester & peer designer
Other testing data collected (video, photo, etc):





To tester: Please fill in the number that represents how you felt during play and feel afterward
I felt fun when playing
Strongly Agree
Agree
Neither
Disagree
Strongly Disagree
I feel the game’s premise exciting
Strongly Agree
Agree
Neither
Disagree
Strongly Disagree
I feel the controls make sense
Strongly Agree
Agree
Neither
Disagree
Strongly Disagree
I feel the story enhance play experience
Strongly Agree
Agree
Neither
Disagree
Strongly Disagree
I can find information needed on the interface
Strongly Agree
Agree
Neither
Disagree
Strongly Disagree
I felt confused about the navigation
Strongly Agree
Agree
Neither
Disagree
Strongly Disagree
I feel the game play too long
Strongly Agree
Agree
Neither
Disagree
Strongly Disagree
I feel the game play too short
Strongly Agree
Agree
Neither
Disagree
Strongly Disagree
I feel want to play again
Strongly Agree
Agree
Neither
Disagree
Strongly Disagree
I feel the game concept is impressive
Strongly Agree
Agree
Neither
Disagree
Strongly Disagree
I feel that the game play is simple and easy to understand
Strongly Agree
Agree
Neither
Disagree
Strongly Disagree
I feel that the game play need much improvements
Strongly Agree
Agree
Neither
Disagree
Strongly Disagree
I feel that that game is not challenging enough
Strongly Agree
Agree
Neither
Disagree
Strongly Disagree
I feel that the game is potential
Strongly Agree
Agree
Neither
Disagree
Strongly Disagree
I feel that the game is suitable for everyone
Strongly Agree
Agree
Neither
Disagree
Strongly Disagree
I feel that the game is suitable to develop on other platforms
Strongly Agree
Agree
Neither
Disagree
Strongly Disagree

From my own prespective, this game could have gotten better if it wasn't developed in a small-scale prototype, something such as a computer-based game should be fitting towards this, since the movement of the cat is fixed and the line of sight needs improvement... And to note that the difficulty of the game is somewhat too hard, this needs to be a little softened upon, increasing the range for the mouse to spot mousetraps I think is one of an important thing to do.

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